Helm Tallstag

Holy man and clerical figure with scars down his arms and hands. He is quiet and reserved but can sometimes seem almost a bit shady.

Description:

Class: Cleric Level 5
XP: 7260
HP
AC: 19 (Breastplate 14+ 1, DEX modifier max + 2, Shield + 2)
Race: Human (Tethyrian)
Alignment: Neutral Good
Languages: Common, Halfling
Age: older than you
Height: 6’ 1"
Weight: 206 lbs
Eyes: Blue
Hair: Dirty (Black)
Skin: A bit weathered. Scars down his arms to his wrists and hands
Weapons: + 1 Mace, crossbow
Armor: + 1BreastPlate with the symbol of HELM over,  additional bonus + 1 turning undead
Full Plate (just acquired)
Equipment
Priest pack, shield w/Holy symbol, second pack, knife
Ring Protection from Cold endure cold (endure elements cold only) + 1 cold based attack
Ring of Darkvision 40’
Walnut of Greater Healing 20 points of healing salve (regenerates 5/day)

Traits: Contemplative and quiet. Reserved until he is not.
Ideals: Determined. Once committed, he is fully committed.
Bonds: Preservation. If he’s got your back, he’s GOT YOUR BACK.
Flaws: Preservation. If you don’t have his, screw you.
Skills: Sleight of Hand, Perception, Investigation, Acrobatics
Proficiencies: Insight. Persuasion. History. Nature : + 2
1st Level: Expertise, Sneak Attack, Thieves’ Cant
Cantrips: LIGHT, SACRED FLAME, SPARE THE DYING
Spells: by level
Proficiency bonus: + 2 
Domain: Light
:
Speed: 30
STR: 15 (+ 1)
DEX: 16 (+ 3)
CON: 14 (+ 2)
INT: 11
WIS: 16 (+ 4)
CHR: 9

Treasure:
405 Gold 
25 Silver

Bio:

Helm is a Tethyrian Human traveling at the bequest of the god HELM with a vague mission to protect those in need of protection. Saved from certain death by the Knights of HELM he swore his allegiance, took the name of HELM in tribute, and left his past life behind. He carries the scars of that life on his hands and arms as a reminder, and the skills he learned as a wild card. Asked about his scars will state they’re reminders of the past which HELM summoned him from. Beyond that he would rather not speak.

HELM directed him to Safeton where found work protecting and aiding caravan travelers. He spent a few months joining caravan after caravan in various capacities but with no clear mission or direction from HELM. Having taken a job as a cart driver headed to a nearby town he heard rumor there may have been a temple to HELM in a nearby town. Lacking any clearer purpose Helm set his mind to finding this town and it’s rumored temple where he hopes to get a sign or more direction.

Helm is an observer. He studies those around him and his surroundings and then acts. Once he chooses a course he is quick and committed.

Originally from Admundfort
Admundfort Island:
Admundfort Island is almost 12 miles long and 3 miles wide at its widest point. Small coves and bays can be found around the island with the largest bay situated at Admundfort Capital. Most of Admundfort island is rolling grassy hills populated with farmers, fisherman and herders. Occasional cedar groves, hamlets and rocky cliffs can be found scattered throughout the island.
Admundfort city is inside the large stone walls acting as a primary barrier for the castle. The city has been growing around the castle much like ivy covering a wall in order to get sunlight. The city had been organized with streets running North to South and East to West, each street numbered starting at the castle and a Ring Road connecting the outside roads and circling the city of Admondfort. Each quadrant of the city has been titled according to the services provided in that sector. Admundfort was broken into the Military, Merchant, Foreign, Castle and Noble Quarters. Most visitors stayed in the Foreign or Merchant Quarter while the affluent and wealthier citizens of the city lived in the Noble Quarter. Poor citizens and immigrants of the city lived outside the city where housing was more affordable.

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Travel Journal: Entry One

As the evening started settling in and his new band of travelling companions slowly drifted off to attend to their own individual needs “Helm” helped the remaining, now-freed slaves get situated in the warehouse. He was actually looking forward to some peace and quiet before he would turn his attention to the two followers of the deity HELM, who had sent him here. He had no idea what motivated him to re-name himself after the deity other than some sort of stupid ‘thanks for saving my ass’ tribute, but who was he to question a deity? Especially after 5 decades of having zero use for them at all. And besides, he’d had so many names now he hardly remembered his original one.

At least they were out of that sewer. He had experienced far worse in Darromar running with the guilds, but he was a long way from there and that cell deep under the city where HELM had summoned him, where he swore the oath, and where the Knights had freed him from a very certain end.

He went to Safeton as told. For months he worked as protection for various caravans in and out of town. All he’d accomplished was a LOT of reading on being a cleric and an end to his money.

“Maybe these two could shed some ‘light’ – pun intended – on this seemingly absurd quest.” He thought to himself. “’Guard the travellers’. What kind of direction was that, anyways?”

If he was honest with himself he had to admit he had been tempted more than once to chuck the whole damn oath thing and return to his previous life. His scars reminded him of how far he was wiling to go to protect himself, but for the first time in his life he actually felt he wanted to help protect others than himself. Who would have guessed this weird band of travellers would draw out his long-dormant Tethyrian familial protective nature.

Regardless, he was here now and he was finally going to get some damn answers. He was nothing if not persistent. Once they were cleaned up and rested hopefully he could get some answers, maybe even direction to a temple. He liked the idea of joining the Knights. He’d been lugging that damn sigil shield around to no avail. His spell casting was for shit. He needed some training and he needed it now or the only thing he was going to get is dead.

As for his travelling companions, he liked the quiet ones. Nose-in-book types can sometimes be unreliable in a fight, but these ones had helped more than once when it mattered most. Plus he was sure he could probably learn something from them over time.

He and Tiberius had something in common, though he couldn’t quite put his finger on it. Yet.

He liked the big one. The half-orc. Always good to have some serious muscle on your side.

He’d keep his eye on the thief but that was second nature to him.

The rest all seemed well worth his time investment up to now. He found he was genuinely looking forward to whatever came next with them.

He finished setting up his bedroll and stowing his gear after giving it a thorough cleaning. He found himself spending extra time on the sigil shield out of what he realized was respect and a feeling that it was important. He checked his kits, crossbow and inspected his arrows. After checking on the others and sharing some warmed rations he found an access to the roof and practiced meditating as best he had been able to learn on his own while the sun set over the port.

“Alright HELM” He eventually grumbled quietly. “You set me on this course and aligned me with this crew. You told me where I needed to be and I guess you delivered…You took your damn time, but you delivered. So I guess I’m still in. Let’s see what your other followers can teach me.”

Helm Tallstag

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