Armand Tanzarian

Half-Elven Druid


Level: 3
XP: 1250
HP: 27
AC: 11

470 gp
26 sp

STR: 10
DEX: 11
CON: 15 ( + 2)
INT: 15 ( + 2)
WIS: 17 ( + 3)
CHA: 10

Alignment: Neutral

Languages: Common, Elvish, Druidic, Gnomish, Dwarvish, Halfling.

Proficiency bonus: +2
Passive Wisdom (Perception): +3
Speed: 30 ft
Spellcasting Ability: 17
Spell save DC: 13
Spell attack bonus: 5

Saving throws: Intelligence, Wisdom.

Skills: Animal Handling, Insight, Nature, Perception, Religion, Survival.

Abilities: Darkvision, Fey Ancestry, Wild Shape (Max. CR of 1/4 with no flying or swimming speed, have to have seen beast before, retains shape for # of hours = 1/2 of druid level rounded down, can use twice then needs short or long rest to replenish).

Leather armor
Carries a simple quarter staff with a mace hung from his belt
Explorer’s Pack
Druidic Focus/Holy Symbol of part of a summer oak tree, prayer book, five sticks of incense, vestements, common clothes, belt pouch.
Minor rope of climbing 30’l

Ht: 5’ 6"
Wt: 137 lbs
Eyes: Green
Skin: Copper
Hair: Copper, long sideburns


Cantrips known: Produce Flame, Shilelagh, Mending

1st level spells known: Thunderwave, Create/Destroy Water, Speak With Animals, Entangle, Fog Cloud.

Deity: Silvanus, God of Nature and Forests

Druidic Circle: Circle of the Land – Forest

Intolerant of other faiths, condemns false gods
Tries to prove himself to his god
Looking for ancient relics of his faith
Suspicious of strangers

Armand Tanzarian

BAND OF IRONS george3 January13